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Hands-On Reinforcement Learning with Python

You're reading from   Hands-On Reinforcement Learning with Python Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788836524
Length 318 pages
Edition 1st Edition
Languages
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Author (1):
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Sudharsan Ravichandiran Sudharsan Ravichandiran
Author Profile Icon Sudharsan Ravichandiran
Sudharsan Ravichandiran
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Toc

Table of Contents (16) Chapters Close

Preface 1. Introduction to Reinforcement Learning FREE CHAPTER 2. Getting Started with OpenAI and TensorFlow 3. The Markov Decision Process and Dynamic Programming 4. Gaming with Monte Carlo Methods 5. Temporal Difference Learning 6. Multi-Armed Bandit Problem 7. Deep Learning Fundamentals 8. Atari Games with Deep Q Network 9. Playing Doom with a Deep Recurrent Q Network 10. The Asynchronous Advantage Actor Critic Network 11. Policy Gradients and Optimization 12. Capstone Project – Car Racing Using DQN 13. Recent Advancements and Next Steps 14. Assessments 15. Other Books You May Enjoy

Deep diving into ANN

We know that in artificial neurons, we multiply the input by weights, add bias to them and apply an activation function to produce the output. Now, we will see how this happens in a neural network setting where neurons are arranged in layers. The number of layers in a network is equal to the number of hidden layers plus the number of output layers. We don't take the input layer into account. Consider a two-layer neural network with one input layer, one hidden layer, and one output layer, as shown in the following diagram:

Let's say we have two inputs, x1 and x2, and we have to predict the output y. Since we have two inputs, the number of neurons in the input layer will be two. Now, these inputs will be multiplied by weights and then we add bias and propagate the resultant value to the hidden layer where the activation function will be applied. So...

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