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The Modern Vulkan Cookbook

You're reading from  The Modern Vulkan Cookbook

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Pages 334 pages
Edition 1st Edition
Languages
Concepts
Authors (2):
Preetish Kakkar Preetish Kakkar
Profile icon Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Profile icon Mauricio Maurer
View More author details

Table of Contents (12) Chapters

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Reserving queue families

In Vulkan, a queue family is a group of one or more queues that share common properties, such as the type of operations they can perform. When creating a Vulkan device, we must specify which queue families we want to use and how many queues of each family we need.

For rendering and presentation, we typically need at least one graphics queue family, which is responsible for executing graphics commands. Additionally, we may require a compute queue family for executing compute workloads and a transfer queue family for handling data transfers.

In this recipe, you will learn how to find queue families based on their properties and how to select a queue family that supports presentation, which can be used to present the final render output on the screen.

Getting ready

In the repository, reserving queues is encapsulated by the VulkanCore::PhysicalDevice class.

How to do it…

One additional step necessary before creating a Vulkan device is to...

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