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Sustainable IT Playbook for Technology Leaders

You're reading from   Sustainable IT Playbook for Technology Leaders Design and implement sustainable IT practices and unlock sustainable business opportunities

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803230344
Length 418 pages
Edition 1st Edition
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Author (1):
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Niklas Sundberg Niklas Sundberg
Author Profile Icon Niklas Sundberg
Niklas Sundberg
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Why Is Sustainable IT Important?
2. Chapter 1: Our Most Significant Challenge Ahead FREE CHAPTER 3. Chapter 2: Rise of Sustainable IT 4. Part 2: What Are Sustainable IT Practices?
5. Chapter 3: The Fundamental Building Blocks of a Sustainable IT Practice 6. Chapter 4: Data Center and Cloud 7. Chapter 5: Application and Data 8. Chapter 6: IT Hardware Management 9. Chapter 7: Energy Resource Management 10. Chapter 8: Leveraging Your Buying Power 11. Chapter 9: Sustainability by IT 12. Part 3: How Do You Accelerate Sustainable IT?
13. Chapter 10: Get Started Today 14. Chapter 11: Putting a Sustainable IT Strategy in Place 15. Chapter 12: From Strategy to Execution – Lead with Purpose and Deliver Progress Quickly 16. Index 17. Other Books You May Enjoy

The need to increase the pace of innovation

Although much of the technology to build sustainable solutions exists today, we need to increase the pace of innovation in creating real solutions for SDGs. We must bridge the gap between the private and public sectors and bring different actors, from corporations, academia, governments, and citizens, to co-create citizen-driven innovation. One way to do so is to take advantage of the concept of hackathons on a global scale. In the next section, you will hear from Ann Molin, the general secretary of Hack for Earth Foundation. This non-profit organization creates global hackathons creating real solutions to SDGs.

What is a hackathon?

A hackathon is an innovation competition. For a limited time, often between 24 and 48 hours, participants—so-called hackers—gather and work intensively on a challenge. These challenges are created before the competition and are usually formulated as questions. The participants work in teams...

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