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Python Object-Oriented Programming

You're reading from   Python Object-Oriented Programming Build robust and maintainable object-oriented Python applications and libraries

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Product type Paperback
Published in Jul 2021
Publisher Packt
ISBN-13 9781801077262
Length 714 pages
Edition 4th Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Toc

Table of Contents (17) Chapters Close

Preface 1. Object-Oriented Design 2. Objects in Python FREE CHAPTER 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Abstract Base Classes and Operator Overloading 7. Python Data Structures 8. The Intersection of Object-Oriented and Functional Programming 9. Strings, Serialization, and File Paths 10. The Iterator Pattern 11. Common Design Patterns 12. Advanced Design Patterns 13. Testing Object-Oriented Programs 14. Concurrency 15. Other Books You May Enjoy
16. Index

Summary

This chapter discussed several common design patterns in detail, with examples, UML diagrams, and a discussion of the differences between Python and statically typed object-oriented languages. The Decorator pattern is often implemented using Python's more generic decorator syntax. The Observer pattern is a useful way to decouple events from actions taken on those events. The Strategy pattern allows different algorithms to be chosen to accomplish the same task. The Command pattern helps us design active classes that share a common interface but carry out distinct actions. The State pattern looks similar to the Strategy pattern but is used instead to represent systems that can move between different states using well-defined actions. The Singleton pattern, popular in some statically typed languages, is almost always an anti-pattern in Python.

In the next chapter, we'll wrap up our discussion of design patterns.

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