Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Mastering Roblox Coding
Mastering Roblox Coding

Mastering Roblox Coding: The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

eBook
€21.99 €24.99
Paperback
€30.99
Subscription
Free Trial
Renews at €18.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. $19.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing
Table of content icon View table of contents Preview book icon Preview Book

Mastering Roblox Coding

Chapter 1: Getting Up to Speed with Roblox and Luau Basics

In this chapter, we will start by looking at what Roblox is. Once we know this, we will learn about Roblox’s programming language. Then, we will proceed to understand the basics of this programming language, such as the data types and variables. We will learn how to perform unique operations on each of these data types, such as math operations. Once we know this, we can slowly increase the complexity of our scripts. We will then use conditionals to take our scripts to another level. Conditionals allow us to change the behavior of our code depending on data. Finally, we will learn all about scopes. We will learn what they are and why it is crucial to keep them in mind while coding.

The following topics are covered in this chapter:

  • Understanding Roblox and Luau
  • Understanding and using data types in Luau
  • Introducing variables
  • Using conditionals
  • Understanding scopes
  • Exercises

By the end of this chapter, you will have learned how to make scripts in Roblox. In addition, you will know how to make simple systems in your experience.

Left arrow icon Right arrow icon
Download code icon Download Code

Key benefits

  • Leverage the tips and tricks covered in this game development book for writing advanced Roblox scripts
  • Explore the capabilities of Roblox Luau to create complex games using user input, datastores, and user interfaces for all devices
  • Each subject contains an additional exercise for the reader to experiment

Description

Roblox is a game platform with over 47 million daily active users. Something unique to Roblox is that you’re playing games made by other gamers! This means that you can make your own games, even if you have no experience. In addition, Roblox provides a free engine that allows you to create and publish a simple game in less than five minutes and get paid while at it. Most Roblox games require programming. This book starts with the basics of programming in Roblox Luau. Each chapter builds on the previous one, which eventually results in you mastering programming concepts in Lua. Next, the book teaches you complex technologies that you can implement in your game. Each concept is explained clearly and uses simple examples that show you how the technology is being used. This book contains additional exercises for you to experiment with the concepts you’ve learned. Using best practices, you will understand how to write and build complex systems such as databases, user input controls, and all device user interfaces. In addition, you will learn how to build an entire game from scratch. By the end of this book, you will be able to program complex systems in Roblox from the ground up by learning how to write code using Luau and create optimized code.

Who is this book for?

This book is for fairly experienced Roblox developers who have basic programming knowledge and want to take their skills to the next level with advanced concepts in a simple and effective way. Basic knowledge of Roblox, Roblox Studio, and Roblox Luau is recommended before getting started with this book. A short refresher is provided for those who have not used Roblox in a while.

What you will learn

  • Understand and learn the basics of Roblox Luau
  • Discover how to write efficient and optimized Luau code to avoid bad smells
  • Explore how to optimize your game for PC, consoles, phones, and tablets
  • Get up to speed with how to build databases using Luau
  • Understand client and server functionalities and learn how to securely establish communication
  • Discover how to build an advanced Roblox game from scratch

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Aug 26, 2022
Length: 424 pages
Edition : 1st
Language : English
ISBN-13 : 9781801814041
Languages :
Tools :

What do you get with a Packt Subscription?

Free for first 7 days. $19.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Aug 26, 2022
Length: 424 pages
Edition : 1st
Language : English
ISBN-13 : 9781801814041
Languages :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
€18.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
€189.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just €5 each
Feature tick icon Exclusive print discounts
€264.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just €5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total 72.97
Coding Roblox Games Made Easy, Second Edition
€22.99
Mastering Roblox Coding
€30.99
The Ultimate Roblox Game Building Cookbook
€18.99
Total 72.97 Stars icon

Table of Contents

15 Chapters
Part 1: Start Programming with Roblox Chevron down icon Chevron up icon
Chapter 1: Getting Up to Speed with Roblox and Luau Basics Chevron down icon Chevron up icon
Chapter 2: Writing Better Code Chevron down icon Chevron up icon
Chapter 3: Event-Based Programming Chevron down icon Chevron up icon
Part 2: Programming Advanced Systems Chevron down icon Chevron up icon
Chapter 4: Securing Your Game Chevron down icon Chevron up icon
Chapter 5: Optimizing Your Game Chevron down icon Chevron up icon
Chapter 6: Creating User Interfaces for All Devices Chevron down icon Chevron up icon
Chapter 7: Listening to User Input Chevron down icon Chevron up icon
Chapter 8: Building Data Stores Chevron down icon Chevron up icon
Chapter 9: Monetizing Your Game Chevron down icon Chevron up icon
Part 3: Creating Your Own Simulator Game Chevron down icon Chevron up icon
Chapter 10: Creating Your Own Simulator Game Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8
(5 Ratings)
5 star 80%
4 star 20%
3 star 0%
2 star 0%
1 star 0%
Kyler Oct 29, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is a great way to start your Roblox journey. It includes relevant-to-Roblox examples that immediately give you the context around the concept you just learnt.Each chapter has an attached YouTube link, an excellent supplement to your learning.If you already code on Roblox, this book could help clarify concepts you find difficult, such as networking, dataStores, monetization, and more.
Amazon Verified review Amazon
Kinty L. Nov 21, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am a native Roblox developer with little to no programming knowledge. With what I know, this book is great to getting you on your feet to programming in Studio. It starts small with instances and eventually builds you up to the point where you can create your own game. It also has a lot of small "review" exercise that I find very effective in helping you absorb and execute what you have just learned, like homework. Everything was easy to follow and not intimidating to get into. I highly recommend this book for those who are looking to tap into the Roblox development market.
Amazon Verified review Amazon
The shadow Aug 27, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The media could not be loaded.
Amazon Verified review Amazon
Tiny Oct 31, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
First off, I’m not a Roblox user and don’t have any small children. If I did, or if I was, then using “Mastering Roblox Coding” (Packt) by Mark Kiepe would be the book I would want to work through with them. The book provides a comprehensive look at how to create and modify unique instances in Roblox. It begins with some initial coding principles, builds through advanced systems, and then provides a full step by step run through to build a unique game. Additionally, each chapter has 1-3 exercises that further your understanding of the objectives. Recommend for anyone currently playing Roblox, or interested in learning more about a new coding system Roblox uses Luau for coding, as an expansion of Lua, but builds off many basic Linux principles. If you are new to coding in general, this section is highly informative. If you have coded before, than it provides a useful introduction to the differences in Lua and other forms of code. The real key to the section for Roblox is the emphasis on event-based programming. Since Roblox mostly supports gaming instances, tying specific coding events to other functions will be extremely helpful in driving gameplay forward. The next section steps up the Roblox game. It involves securing the system from fraudulent users, building UI interfaces, listening to user inputs, storing data and monetization options. As a security guy, I always like it when references emphasize the need to secure systems. This motto, as the first part of the section, reflects in later sections through UI interfaces and listening practices. These involve how the user inputs and coordinates data. The first as a extensive UI deconstruction, deals with the formats one sets for user play. The next, deals with what the users actually input and changing views as one moves around the environment. Monetization is always important in games and the book covers several different ways to monetize an approach. One can use a individual payment, coordination with 3rd party developers, or even in game rewards that can be linked to premium play. The amount of time spent on monetizing the game is excellent. The last section, and the best, goes through a step by step to build one’s own game and instances. While it does use a preformatted game, using the learning from the previous chapters would allow building out into new structures. Overall, this was an exceptional guide to the Roblox world. Even as not a regular user, I was able to follow along and try different samples on my own environment. The linkages were excellent, screenshots were numerous and the explanation of what those instances did, and why they worked were all satisfactory. The exercises within each chapter provided beginning, intermediate and advanced work to build one’s own knowledge of the material. I’d recommend the book for those playing Roblox and looking for more, or those looking to help their children learn programming through this environment.
Amazon Verified review Amazon
Jose Antonio Martinez Perez Sep 28, 2022
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
If you love games, programming and tech, this is the book for you, this is more than a book, is a guide to learn the basic, medium and advanced topics to get dominant on the awesome world of Roblox.Things to consider to take the full power of the book:-Basic programming- Basic Javascript-Love gaming.This is book to learn and apply the knowledge with your kids if you're a parent.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.