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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Chapter 6: Creating User Interfaces for All Devices

In this chapter, we will learn everything about graphical user interfaces (GUIs). We will learn about the different types of GUIs, what makes them different, and what they are generally used for. Besides this, we will learn how to properly build GUIs and scale them for all devices on Roblox. Then, we will learn how to use the emulator built into Roblox Studio to test the user interface (UI) of our game on different devices with different resolutions. Finally, we will also learn about the small things we need to keep in mind when creating our GUIs, such as color blindness and the navigation of our GUIs.

The following topics will be covered in this chapter:

  • Creating GUIs
  • Testing GUIs
  • Small UI improvements
  • Exercise 6.1—Creating a shop GUI

By the end of this chapter, you will know how to properly build GUIs for your game that scale on multiple devices. In addition, you will learn about all of the major...

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