Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
C++ High Performance

You're reading from   C++ High Performance Master the art of optimizing the functioning of your C++ code

Arrow left icon
Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839216541
Length 544 pages
Edition 2nd Edition
Languages
Arrow right icon
Authors (2):
Arrow left icon
Viktor Sehr Viktor Sehr
Author Profile Icon Viktor Sehr
Viktor Sehr
Björn Andrist Björn Andrist
Author Profile Icon Björn Andrist
Björn Andrist
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. A Brief Introduction to C++ 2. Essential C++ Techniques FREE CHAPTER 3. Analyzing and Measuring Performance 4. Data Structures 5. Algorithms 6. Ranges and Views 7. Memory Management 8. Compile-Time Programming 9. Essential Utilities 10. Proxy Objects and Lazy Evaluation 11. Concurrency 12. Coroutines and Lazy Generators 13. Asynchronous Programming with Coroutines 14. Parallel Algorithms 15. Other Books You May Enjoy
16. Index

Dynamically sized heterogenous collections

We started this chapter by noting that the dynamically sized containers offered by C++ are homogenous, meaning that we can only store elements of one single type. But sometimes, we need to keep track of a collection that's dynamic in size that contains elements of different types. To be able to do that, we will use containers that contain elements of type std::any or std::variant.

The simplest solution is to use std::any as the base type. The std::any object can store any type of value in it:

auto container = std::vector<std::any>{42, "hi", true};

It has some drawbacks, though. First, every time a value in it is accessed, the type must be tested for at runtime. In other words, we completely lose the type information of the stored value at compile time. Rather, we have to rely on runtime type checks for the information. Secondly, it allocates the object on the heap rather than the stack, which can have significant...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime