What this book covers
Chapter 1, Hello, C#! Welcome, .NET!, is about setting up your development environment and using either Visual Studio 2022 or Visual Studio Code to create the simplest application possible with C# and .NET. For simplified console apps, you will see the use of the top-level program feature introduced in C# 9 and then used by the default project templates in C# 10 onwards. To learn how to write simple language constructs and library features, you will see the use of Polyglot Notebooks in an online section. You will also learn about some good places to look for help and ways to contact me to get help with an issue or give me feedback to improve the book today through its GitHub repository and in future print editions.
Chapter 2, Speaking C#, introduces the versions of C# and has tables showing which version introduced new features. I explain the grammar and vocabulary that you will use every day to write the source code for your applications. In particular, you will learn how to declare and work with variables of different types, and you will see how useful the C# 11 raw string literal feature is.
Chapter 3, Controlling Flow, Converting Types, and Handling Exceptions, covers using operators to perform simple actions on variables including comparisons, writing code that makes decisions, pattern matching in C# 7 to C# 11, repeating a block of statements, and converting between types. It also covers writing code defensively to handle exceptions when they inevitably occur.
Chapter 4, Writing, Debugging, and Testing Functions, is about following the Don’t Repeat Yourself (DRY) principle by writing reusable functions using both imperative and functional implementation styles. You will also learn how to use debugging tools to track down and remove bugs, Hot Reload to make changes while your app is running, monitor your code while it executes to diagnose problems, and rigorously test your code to remove bugs and ensure stability and reliability before it gets deployed into production.
Chapter 5, Building Your Own Types with Object-Oriented Programming, discusses all the different categories of members that a type can have, including fields to store data and methods to perform actions. You will use object-oriented programming (OOP) concepts, such as aggregation and encapsulation. You will learn about language features such as tuple syntax support and out
variables, operators and local functions, and default literals and inferred tuple names, as well as how to define and work with immutable types using the record
keyword, init
-only properties, and with
expressions introduced in C# 9. We will also look at how C# 11 introduces the required
keyword to help avoid the overuse of constructors to control initialization.
Chapter 6, Implementing Interfaces and Inheriting Classes, explains deriving new types from existing ones using OOP. You will learn how to define delegates and events, how to implement interfaces about base and derived classes, how to override a member of a type, how to use polymorphism, how to create extension methods, how to cast between classes in an inheritance hierarchy, and about the big changes in C# 8 with the introduction of nullable reference types and the switch to make this the default in C# 10 and later. You will also learn how analyzers can help you write better code.
Chapter 7, Packaging and Distributing .NET Types, introduces the versions of .NET and has tables showing which version introduced new library features. I then present the .NET types that are compliant with .NET Standard, and how they relate to C#.
You will learn how to write and compile code on any of the supported operating systems: Windows, macOS, and Linux variants. You will learn how to package, deploy, and distribute your own apps and libraries.
Chapter 8, Working with Common .NET Types, discusses the types that allow your code to perform common practical tasks, such as manipulating numbers and text, storing items in collections, and working with the network in an online section. You will also learn about regular expressions and the improvements that make them easier to write and how to improve their performance in .NET 7 by using source generators.
Chapter 9, Working with Files, Streams, and Serialization, covers interacting with the filesystem, reading and writing to files and streams, text encoding, and serialization formats like JSON and XML, including the improved functionality and performance of the System.Text.Json
classes.
Chapter 10, Working with Data Using Entity Framework Core, explains reading and writing to relational databases, such as Microsoft SQL Server and SQLite, using the object-relational mapping (ORM) technology named Entity Framework Core (EF Core). You will learn how to define entity models that map to existing tables in a database using Database First models, as well as how to define Code First models that can create the tables and database at runtime in an online section.
Chapter 11, Querying and Manipulating Data Using LINQ, teaches you Language INtegrated Queries (LINQ)—language extensions that add the ability to work with sequences of items and filter, sort, and project them into different outputs. This chapter includes the new LINQ methods introduced in .NET 6 like TryGetNonEnumeratedCount
and DistinctBy
and in .NET 7 like Order
and OrderDescending
. You will learn about the special capabilities of LINQ to XML. In an online section, you will learn how to improve efficiency with Parallel LINQ (PLINQ).
Chapter 12, Introducing Web Development Using ASP.NET Core, introduces you to the types of web applications that can be built using C# and .NET. You will also build an EF Core model to represent the database for a fictional organization named Northwind that will be used throughout the rest of the chapters in the book. Finally, you will be introduced to common web technologies.
Chapter 13, Building Websites Using ASP.NET Core Razor Pages, is about learning the basics of building websites with a modern HTTP architecture on the server side using ASP.NET Core. You will learn how to implement the ASP.NET Core feature known as Razor Pages, which simplifies creating dynamic web pages for small websites, about building the HTTP request and response pipeline, and how to enable HTTP/3 in your website project.
Chapter 14, Building Websites Using the Model-View-Controller Pattern, is about learning how to build large, complex websites in a way that is easy to unit test and manage with teams of programmers using ASP.NET Core MVC. You will learn about startup configuration, authentication, routes, models, views, and controllers. You will learn about a feature eagerly anticipated by the .NET community called output caching that was finally implemented in ASP.NET Core 7.
Chapter 15, Building and Consuming Web Services, explains building backend REST architecture web services using the ASP.NET Core Web API. We cover how to document and test them using OpenAPI. Then we see how to properly consume them using factory-instantiated HTTP clients.
We explore Minimal APIs, introduced in ASP.NET Core 6, which reduce the number of code statements needed to implement simple web services.
Chapter 16, Building User Interfaces Using Blazor, introduces how to build web user interface components using Blazor that can be executed either on the server side or inside the web browser. You will see the differences between Blazor Server and Blazor WebAssembly and how to build components that are easier to switch between the two hosting models.
Epilogue describes your options for further study of C# and .NET.
Appendix, Answers to the Test Your Knowledge Questions, has the answers to the test questions at the end of each chapter.
You can read the appendix at the following link: https://packt.link/9RuLP.